Cook content for Windows error...HELP!

Hi, I’m using Unreal Engine 4.10 and I need to packaging the project…when I try it it has an error in cooking…so I’ve tryed to do Cook content for Windows…but nothing!! It has error:

Here there are last rows of output log:

MainFrameActions: Cooking (Windows): BuildCommand.Execute: ERROR: BUILD FAILED
MainFrameActions: Cooking (Windows): Program.Main: ERROR: AutomationTool terminated with exception:
MainFrameActions: Cooking (Windows): Program.Main: ERROR: Exception in AutomationScripts.Automation: Cook failed.
MainFrameActions: Cooking (Windows): Stacktrace:    in Project.Cook(ProjectParams Params)
MainFrameActions: Cooking (Windows):    in BuildCookRun.DoBuildCookRun(ProjectParams Params)
MainFrameActions: Cooking (Windows):    in BuildCommand.Execute()
MainFrameActions: Cooking (Windows):    in AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
MainFrameActions: Cooking (Windows):    in AutomationTool.Automation.Process(String[] CommandLine)
MainFrameActions: Cooking (Windows):    in AutomationTool.Program.MainProc(Object Param)
MainFrameActions: Cooking (Windows):    in AutomationTool.InternalUtils.RunSingleInstance(Action`1 Main, Object Param)
MainFrameActions: Cooking (Windows):    in AutomationTool.Program.Main()InnerException in AutomationUtils.Automation: BUILD FAILED: Failed while running Cook for ; see log 
MainFrameActions: Cooking (Windows): Stacktrace:    in AutomationTool.CommandUtils.RunCommandlet(String ProjectName, String UE4Exe, String Commandlet, String Parameters)
MainFrameActions: Cooking (Windows):    in Project.Cook(ProjectParams Params)
MainFrameActions: Cooking (Windows): ProcessManager.KillAll: Trying to kill 0 spawned processes.
MainFrameActions: Cooking (Windows): Program.Main: AutomationTool exiting with ExitCode=Error_UnknownCookFailure
MainFrameActions: Cooking (Windows): Domain_ProcessExit
MainFrameActions: Cooking (Windows): copying UAT log files...
MainFrameActions: Cooking (Windows): RunUAT.bat ERROR: AutomationTool was unable to run successfully.
MainFrameActions: Cooking (Windows): BUILD FAILED

is there anything named “multiverse” in your project?

try this

click fix up redirectors in folder

no, there is nothing called “multiverse”, there is only “MultiverseGamemode”…

Have you got the full log, there doent seem enough to see whats wrong

yes: https://docs…com/document/d/17wSnmlrt_mOlrUL-v-SMAxj22jCUR-CWSVBkIT-hbWQ/edit?usp=sharing

try fixing up redirectors

ehm…sorry…what is that?

just done it :confused:

have you tried to repackage, if so do you have the log

log you have seen in that link was just after fixing redirectors

try this
[link text][1]

Fatal error LNK1120: 35 unresolved externals - C++ - Epic Developer Community Forums

there should be a link to a possible solution

yes but…what is this??
PublicDependencyModuleNames.AddRange(new string[] { “Core”, “CoreUObject”, “Engine”, “InputCore”, “RenderCore”, “ShaderCore”, “RHI” });

Hey SensationalGamer,

Have you tried deleting your Intermediate, Config and Saved folder out of your project folder and relaunching your project? Once you’ve done that, have you also double-checked that there isn’t a map or anything simply called “Multiverse” or incorrectly referenced somewhere within your project? Once you’ve done that, try and package again and upload the new logs as a .txt file if there are errors.

Thanks!

well…before there was an error of references, but I’ve fixed it.
I’ve tryied to repackaging project for windows…but there is an error yet. This is the log: https://drive…com/open?id=0B9Yrues1Cp4uMEtSNGVqeEtGNjg

Here are the errors seen within your project, it looks as though your naming conventions are too long. Please shorten up the folder or asset names in order for these errors to go away. Make sure that you’re not using illegal characters when naming the files either:

PackagingResults:Warning: Warning Warning Unable to generate long package name for ../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/RoadSide/Textures/Roads0077_1_Mat_Inst_Inst.uasset because FilenameToLongPackageName failed to convert '../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/RoadSide/Textures/Roads0077_1_Mat_Inst_Inst.uasset'. Attempt result was '/Game/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/RoadSide/Textures/Roads0077_1_Mat_Inst_Inst', but the path contains illegal characters '.'
PackagingResults:Warning: Warning Warning Unable to generate long package name for ../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/RoadSide/Textures/Roads0077_1_Mat_Inst.uasset because FilenameToLongPackageName failed to convert '../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/RoadSide/Textures/Roads0077_1_Mat_Inst.uasset'. Attempt result was '/Game/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/RoadSide/Textures/Roads0077_1_Mat_Inst', but the path contains illegal characters '.'
PackagingResults:Warning: Warning Warning Unable to generate long package name for ../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/RoadSide/Textures/Roads0077_1_Mat.uasset because FilenameToLongPackageName failed to convert '../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/RoadSide/Textures/Roads0077_1_Mat.uasset'. Attempt result was '/Game/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/RoadSide/Textures/Roads0077_1_Mat', but the path contains illegal characters '.'
PackagingResults:Warning: Warning Warning Unable to generate long package name for ../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/RoadSide/Textures/RoadMat_Inst.uasset because FilenameToLongPackageName failed to convert '../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/RoadSide/Textures/RoadMat_Inst.uasset'. Attempt result was '/Game/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/RoadSide/Textures/RoadMat_Inst', but the path contains illegal characters '.'
PackagingResults:Warning: Warning Warning Unable to generate long package name for ../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/RoadSide/Textures/RoadMat.uasset because FilenameToLongPackageName failed to convert '../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/RoadSide/Textures/RoadMat.uasset'. Attempt result was '/Game/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/RoadSide/Textures/RoadMat', but the path contains illegal characters '.'
PackagingResults:Warning: Warning Warning Unable to generate long package name for ../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/RoadSide/Textures/CurbMat_Inst.uasset because FilenameToLongPackageName failed to convert '../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/RoadSide/Textures/CurbMat_Inst.uasset'. Attempt result was '/Game/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/RoadSide/Textures/CurbMat_Inst', but the path contains illegal characters '.'
PackagingResults:Warning: Warning Warning Unable to generate long package name for ../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/RoadSide/Textures/CurbMat.uasset because FilenameToLongPackageName failed to convert '../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/RoadSide/Textures/CurbMat.uasset'. Attempt result was '/Game/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/RoadSide/Textures/CurbMat', but the path contains illegal characters '.'
PackagingResults:Warning: Warning Warning Unable to generate long package name for ../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineTree/Leaf_Low_Normal.uasset because FilenameToLongPackageName failed to convert '../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineTree/Leaf_Low_Normal.uasset'. Attempt result was '/Game/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineTree/Leaf_Low_Normal', but the path contains illegal characters '.'
PackagingResults:Warning: Warning Warning Unable to generate long package name for ../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineTree/Leaf_Low.uasset because FilenameToLongPackageName failed to convert '../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineTree/Leaf_Low.uasset'. Attempt result was '/Game/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineTree/Leaf_Low', but the path contains illegal characters '.'
PackagingResults:Warning: Warning Warning Unable to generate long package name for ../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineTree/HighresScreenshot00021_WorldNormal.uasset because FilenameToLongPackageName failed to convert '../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineTree/HighresScreenshot00021_WorldNormal.uasset'. Attempt result was '/Game/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineTree/HighresScreenshot00021_WorldNormal', but the path contains illegal characters '.'
PackagingResults:Warning: Warning Warning Unable to generate long package name for ../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineTree/HighresScreenshot00021_SubsurfaceColor.uasset because FilenameToLongPackageName failed to convert '../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineTree/HighresScreenshot00021_SubsurfaceColor.uasset'. Attempt result was '/Game/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineTree/HighresScreenshot00021_SubsurfaceColor', but the path contains illegal characters '.'
PackagingResults:Warning: Warning Warning Unable to generate long package name for ../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineTree/HighresScreenshot00021_DecalMask.uasset because FilenameToLongPackageName failed to convert '../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineTree/HighresScreenshot00021_DecalMask.uasset'. Attempt result was '/Game/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineTree/HighresScreenshot00021_DecalMask', but the path contains illegal characters '.'
PackagingResults:Warning: Warning Warning Unable to generate long package name for ../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineTree/HighresScreenshot00021_BaseColor.uasset because FilenameToLongPackageName failed to convert '../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineTree/HighresScreenshot00021_BaseColor.uasset'. Attempt result was '/Game/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineTree/HighresScreenshot00021_BaseColor', but the path contains illegal characters '.'
PackagingResults:Warning: Warning Warning Unable to generate long package name for ../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineTree/HighresScreenshot00017.uasset because FilenameToLongPackageName failed to convert '../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineTree/HighresScreenshot00017.uasset'. Attempt result was '/Game/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineTree/HighresScreenshot00017', but the path contains illegal characters '.'
PackagingResults:Warning: Warning Warning Unable to generate long package name for ../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineTree/HighresScreenshot00016.uasset because FilenameToLongPackageName failed to convert '../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineTree/HighresScreenshot00016.uasset'. Attempt result was '/Game/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineTree/HighresScreenshot00016', but the path contains illegal characters '.'
PackagingResults:Warning: Warning Warning Unable to generate long package name for ../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineBush/Normal1.uasset because FilenameToLongPackageName failed to convert '../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineBush/Normal1.uasset'. Attempt result was '/Game/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineBush/Normal1', but the path contains illegal characters '.'
PackagingResults:Warning: Warning Warning Unable to generate long package name for ../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineBush/HighresScreenshot00015_SubsurfaceColor.uasset because FilenameToLongPackageName failed to convert '../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineBush/HighresScreenshot00015_SubsurfaceColor.uasset'. Attempt result was '/Game/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineBush/HighresScreenshot00015_SubsurfaceColor', but the path contains illegal characters '.'
PackagingResults:Warning: Warning Warning Unable to generate long package name for ../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineBush/HighresScreenshot00015_DecalMask.uasset because FilenameToLongPackageName failed to convert '../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineBush/HighresScreenshot00015_DecalMask.uasset'. Attempt result was '/Game/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineBush/HighresScreenshot00015_DecalMask', but the path contains illegal characters '.'
PackagingResults:Warning: Warning Warning Unable to generate long package name for ../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineBush/HighresScreenshot00015_BaseColor.uasset because FilenameToLongPackageName failed to convert '../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineBush/HighresScreenshot00015_BaseColor.uasset'. Attempt result was '/Game/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineBush/HighresScreenshot00015_BaseColor', but the path contains illegal characters '.'
PackagingResults:Warning: Warning Warning Unable to generate long package name for ../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineBush/Depth1.uasset because FilenameToLongPackageName failed to convert '../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineBush/Depth1.uasset'. Attempt result was '/Game/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/PineBush/Depth1', but the path contains illegal characters '.'
PackagingResults:Warning: Warning Warning Unable to generate long package name for ../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/Landscape/Terrain_Textures/Grass_Alpha_Red_Blue.uasset because FilenameToLongPackageName failed to convert '../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/Landscape/Terrain_Textures/Grass_Alpha_Red_Blue.uasset'. Attempt result was '/Game/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/Landscape/Terrain_Textures/Grass_Alpha_Red_Blue', but the path contains illegal characters '.'
PackagingResults:Warning: Warning Warning Unable to generate long package name for ../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/Landscape/Layers/RockLayer_LayerInfo.uasset because FilenameToLongPackageName failed to convert '../../../../../MappaUnreal/multiverse/Content/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/Landscape/Layers/RockLayer_LayerInfo.uasset'. Attempt result was '/Game/GrassBlueprintV1.1/Content/OtherFoliageAndTerrain/Textures/Landscape/Layers/RockLayer_LayerInfo', but the path contains illegal characters '.'

thanks, I’ve resolved that but…I’ve got the same error.
This is the new log: https://drive…com/open?id=0B9Yrues1Cp4ucXloR2hpQUhlUmc

These are the errors within your logs. I would suggest taking care of the 22 errors before dealing with the warnings. Warnings are typically harmless.

  • So if you haven’t done this yet, as suggested previously: Delete Intermediate, Config and Saved folders from your project.

  • This seems to be missing a root file: ‘/RPGEngineToolKit/RPGEngineTK/Materials/Mats/TCB_Wood’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/LeapMotionController/’, ‘/AutoTerrainTexturer/’, ‘/TempAutosave/’, ‘/Config/’, ‘/Script/’, or ‘/Temp/’

  • Delete references or update the location for ‘/RPGEngineToolKit/Blueprints/Sky/Water’ in your blueprints/files/etc

  • Delete or locate this file: Failed to find object ‘Object None.WoodenBarrel_Intact’ and this one Failed to find object ‘Object None.Env_ALL_Terminus001’

    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:839][ 0]LogInit:Display: Warning/Error Summary
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:840][ 0]LogInit:Display: ---------------------
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:840][ 0]LogInit:Display: LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: ‘/RPGEngineToolKit/Blueprints/Sky/Water’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/LeapMotionController/’, ‘/AutoTerrainTexturer/’, ‘/TempAutosave/’, ‘/Config/’, ‘/Script/’, or ‘/Temp/’
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:841][ 0]LogInit:Display: LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: ‘/RPGEngineToolKit/RPGEngineTK/Materials/Mats/TCB_Wood’ is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: ‘/Engine/’, ‘/Game/’, ‘/Paper2D/’, ‘/LeapMotionController/’, ‘/AutoTerrainTexturer/’, ‘/TempAutosave/’, ‘/Config/’, ‘/Script/’, or ‘/Temp/’
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:842][ 0]LogInit:Display: LogSkinnedMeshComp:Warning: GetSocketByName(): No SkeletalMesh for CharacterMesh0
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:842][ 0]LogInit:Display: LogLinker:Warning: Can’t find file ‘/RPGEngineToolKit/Blueprints/Sky/Water’
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:842][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load ‘/RPGEngineToolKit/Blueprints/Sky/Water’: Can’t find file ‘/RPGEngineToolKit/Blueprints/Sky/Water’
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:843][ 0]LogInit:Display: LogLinker:Warning: Can’t find file for asset ‘/RPGEngineToolKit/Blueprints/Sky/Water’ while loading …/…/…/…/…/MappaUnreal/multiverse/Content/SimpleTools/Water_2.uasset.
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:843][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load ‘…/…/…/…/…/MappaUnreal/multiverse/Content/SimpleTools/Water_2.uasset’: Can’t find file for asset ‘/RPGEngineToolKit/Blueprints/Sky/Water’ while loading …/…/…/…/…/MappaUnreal/multiverse/Content/SimpleTools/Water_2.uasset.
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:844][ 0]LogInit:Display: LogLinker:Warning: Can’t find file for asset ‘/RPGEngineToolKit/Blueprints/Sky/Water’ while loading NULL.
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:844][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load ‘/RPGEngineToolKit/Blueprints/Sky/Water’: Can’t find file for asset ‘/RPGEngineToolKit/Blueprints/Sky/Water’ while loading NULL.
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:844][ 0]LogInit:Display: LogLinker:Warning: Asset ‘…/…/…/…/…/MappaUnreal/multiverse/Content/Mushroom/Materials/MyFUkup.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:845][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning InputAction Event references unknown Action ‘Jump’ for InputAction Jump
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:845][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning Input Axis Event references unknown Axis ‘LookUpRate’ for InputAxis LookUpRate
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:845][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning Input Axis Event references unknown Axis ‘TurnRate’ for InputAxis TurnRate
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:846][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning Input Axis Event references unknown Axis ‘MoveRight’ for InputAxis MoveRight
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:846][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning Input Axis Event references unknown Axis ‘LookUp’ for InputAxis LookUp
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:846][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning Input Axis Event references unknown Axis ‘MoveForward’ for InputAxis MoveForward
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:847][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning Input Axis Event references unknown Axis ‘Turn’ for InputAxis Turn
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:847][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning [0015.59] Compile of MixamoCharacter_Master successful, but with 7 Warning(s) [in 8 ms]
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:847][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning [0015.59] Compile of MixamoCharacter_Master successful, but with 8 Warning(s) [in 0 ms]
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:848][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning [0015.59] Compile of MixamoCharacter_Master successful, but with 9 Warning(s) [in 0 ms]
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:848][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning [0015.61] Compile of MixamoCharacter_Master successful, but with 7 Warning(s) [in 10 ms]
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:848][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning [0015.61] Compile of MixamoCharacter_Master successful, but with 8 Warning(s) [in 0 ms]
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:848][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning [0015.61] Compile of MixamoCharacter_Master successful, but with 9 Warning(s) [in 0 ms]
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:849][ 0]LogInit:Display: LogShaderCompilers:Warning: Failed to compile Material /Game/StarterContent/Props/Materials/M_StatueGlass.M_StatueGlass for platform PCD3D_SM4, Default Material will be used in game.
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:849][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object ‘Object None.S_ClothTarps_03’
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:849][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object ‘Object None.Env_Ice_NordHeed01’
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:849][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object ‘Object None.Env_Ice_MelancholicTroll01’
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:850][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object ‘Object None.SM_Fire_Furnace_01’
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:850][ 0]LogInit:Display: LogLinker:Warning: Can’t find file ‘/Game/Environments/Foliage/Ferns/SM_Fern_03’
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:850][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load ‘/Game/Environments/Foliage/Ferns/SM_Fern_03’: Can’t find file ‘/Game/Environments/Foliage/Ferns/SM_Fern_03’
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:851][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Environments/Foliage/Ferns/SM_Fern_03.SM_Fern_03’
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:851][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning [0053.77] Compile of MixamoCharacter_Master successful, but with 7 Warning(s) [in 8 ms]
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:851][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning [0053.77] Compile of MixamoCharacter_Master successful, but with 8 Warning(s) [in 0 ms]
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:851][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning [0053.77] Compile of MixamoCharacter_Master successful, but with 9 Warning(s) [in 0 ms]
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:852][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning [0053.78] Compile of MixamoCharacter_Master successful, but with 7 Warning(s) [in 9 ms]
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:852][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning [0053.78] Compile of MixamoCharacter_Master successful, but with 8 Warning(s) [in 0 ms]
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:852][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning [0053.78] Compile of MixamoCharacter_Master successful, but with 9 Warning(s) [in 0 ms]
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:853][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning [0062.72] Compile of MixamoCharacter_Master successful, but with 7 Warning(s) [in 9 ms]
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:853][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning [0062.72] Compile of MixamoCharacter_Master successful, but with 8 Warning(s) [in 0 ms]
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:853][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning [0062.72] Compile of MixamoCharacter_Master successful, but with 9 Warning(s) [in 0 ms]
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:854][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning [0062.73] Compile of MixamoCharacter_Master successful, but with 7 Warning(s) [in 8 ms]
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:854][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning [0062.73] Compile of MixamoCharacter_Master successful, but with 8 Warning(s) [in 0 ms]
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:854][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning [0062.73] Compile of MixamoCharacter_Master successful, but with 9 Warning(s) [in 0 ms]
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:855][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning [0070.08] Compile of MixamoCharacter_Master successful, but with 7 Warning(s) [in 8 ms]
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:855][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning [0070.08] Compile of MixamoCharacter_Master successful, but with 8 Warning(s) [in 0 ms]
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:855][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning [0070.08] Compile of MixamoCharacter_Master successful, but with 9 Warning(s) [in 0 ms]
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:856][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning [0070.09] Compile of MixamoCharacter_Master successful, but with 7 Warning(s) [in 8 ms]
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:856][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning [0070.09] Compile of MixamoCharacter_Master successful, but with 8 Warning(s) [in 0 ms]
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:856][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning [0070.09] Compile of MixamoCharacter_Master successful, but with 9 Warning(s) [in 0 ms]
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:857][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object ‘Object None.WoodenBarrel_Intact’
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:857][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object ‘Object None.Env_ALL_Terminus001’
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:858][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MixamoCharacter_Master] Warning [0095.89] Compile of MixamoCharacter_Master successful, but with 7 Warning(s) [in 8 ms]
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:858][ 0]LogInit:Display: NOTE: Only first 50 warnings displayed.
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:858][ 0]LogInit:Display:
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.29-17.25.00:858][ 0]LogInit:Display: Failure - 22 error(s), 9704 warning(s)

yes but…I have a problem…in directories of project…I haven’t /RPGEngineToolkit…

You need to delete the references out of your project. Make sure there aren’t any lingering files left behind. Check your blueprint references too. Don’t forget to fix up redirectors after you’ve deleted those folders I suggested above. That should help too.