Black Jack modding

Hi guys! :slight_smile:

I am making my second game now, which is a card game. Since I am not able to build a full game from scratch, I mod the Black Jack game into something different.

I am playing around with the blueprints so far, figuring out what does what, and I found a very interesting thing. I have modified the value of bankruptcy: normally it triggers when you go below 5, and I set it to trigger when you go above 900. It works fine, but when I reach 0 cash, the game stops, no bankruptcy message, no next turn either. I tried to check all the references, but could not find an issue what triggers (or not triggers) this. Any idea how could I check what was the last step where the blueprint stopped working or what might be the actual problem? I tried to run visual debug, following the flow, but it is too fast to see what is going on.

Thanks in advance! :slight_smile:

UPDATE: I have turned off Bankruptcy in the blueprints, and the problem is still there.

I went around the problem. I raised the starting cash to 1000 and I deduct 1000 from the value on the HUD. Not too elegant, but works fine for now :slight_smile:

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