How to access a blendable material from Blueprint?
Hi I made a postProcess material that I want to control via blueprints but I have no idea how to access it
how can I access the blendables to change parameters from a blueprint?
thanks a lot for you help.
asked May 15 '14 at 09:45 PM in Rendering
Hey varomix -
The quickest and easiest way is to create a Material Parameter Collection and add whatever vector or scalar varaibles you need to that collection, then in the PP Material which you are using as your Blendable add the parameters through the Parameter Collection node. Then in your Blueprint (I tested on Level Blueprint) use the Set Scalar or Vector Parameter node that references the Parameter Collection.
Let me know if you need further explanation -
answered Sep 16 '14 at 02:02 PM
Lovecraft_K ♦♦ STAFF
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