[Gear VR] Dynamic lighting doesn't work at all
I figured it would be nice trying to have one directional light, non-shadow-casting, to bring out normal maps on movable actors.
Turned out that dynamic lights don't work at all on Gear VR (I suspect they don't work on Android, period)
After further testing with the project provided I believe the following information may help.
answered Aug 03 '16 at 07:18 PM
Rudy Q ♦♦ STAFF
Hi motorsep, I can only get dynamic objects to cast a shadow on mobile if I set the directional light source to also be moveable. Not stationary. If I add a cube to the level, set it to simulate physics and set the light source to moveable, I get dynamic shadows on mobile. Also remember to build your lighting.
Follow this question
Once you sign in you will be able to subscribe for any updates here