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Rotate multiple actors around their own pivots?

I'm working on a rigging system in Unreal Engine and i'm stuck on a big problem. I cant rotate multiple actors around their own pivots in editor which makes it not possible to work with hierarchy local rotations. All selected actors are moving around one pivot during rotation. Video: https://youtu.be/lauSoJ_4o8o Thank you!

Product Version: UE 4.12
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asked Jun 27 '16 at 11:42 AM in Using UE4

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Alexallright
85 6 13 12

avatar image erebel55 Feb 28 '17 at 06:13 PM

Did you ever figure out how to do this? I'm needing the same thing.

avatar image Synty Studios Mar 21 '17 at 09:41 PM

Bumping this, Does this feature even exist? It seems that all actors rotate around last selected actor. Need individual rotations to rotate a bunch of already placed vehicles in a demo scene 90degrees

avatar image Alexallright Mar 22 '17 at 12:40 PM

I think you can use my plugin for it: http://alexallright.com/2017/03/22/allright-rig-beta-1-3-released/

It is free. Check "Actor Tools" feature.

avatar image holzay Mar 19 '18 at 07:27 PM

Thanks, very cool. Unfortunately you can't rotate relative in local coordinates, which is what I would need.

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Actually, my friend already implemented this feature in custom editor build. Here is the forum threat about it:

https://forums.unrealengine.com/showthread.php?139893-Editor-free-rotation-manipulator

It would be cool to attract more attention to this feature so Epic could build it right into the editor.

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answered Mar 22 '17 at 12:48 PM

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Alexallright
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avatar image Synty Studios Mar 22 '17 at 08:13 PM

Thank you very much for the answer, I'm downloading this now to test it out :)

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