Rotate multiple actors around their own pivots?
I'm working on a rigging system in Unreal Engine and i'm stuck on a big problem. I cant rotate multiple actors around their own pivots in editor which makes it not possible to work with hierarchy local rotations. All selected actors are moving around one pivot during rotation. Video: https://youtu.be/lauSoJ_4o8o Thank you!
asked Jun 27 '16 at 11:42 AM in Using UE4
Actually, my friend already implemented this feature in custom editor build. Here is the forum threat about it:
It would be cool to attract more attention to this feature so Epic could build it right into the editor.
answered Mar 22 '17 at 12:48 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here