How to toggle through textures on surface
i am trying to add an interface in my project where i can toggle through different screencaptures as textures on a display (mesh) by clicking up and down. What I want is quite like a diashow.
Right now i found a workaround that quite works for me but is anything else then beautiful: I simply exchange the object. I initialize x materials, each for one slide and made a blueprint array that exchanges the material on my surface. That means, that i initialized all textures as materials individually and just make one visible at a time.
Now I was wondering wether there was a possibility to use dynamicMaterial as a function, or something different. I couldn't quite find a similar problem, which confuses me, since i thought that it should be easily done. :D
I hope you can help me, thanks and kind regards,
asked Jun 27 '16 at 11:08 AM in Blueprint Scripting
for material prameters see this
my actor to be changedmy level blueprintmy widget graph my widget in designer view
hope it helps ! cheers! (if not reply back)
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