Hi,
We currently are creating an Unreal Tournament map for the MapCore contest ending the 2nd of july.
Our lighting settings and set up is pretty usual:
- Two directionnal lights set to “Movable” (one main orange-ish light and one blue-ish counter)
and… That’s it.
I tried to lower the lightmap resolution but could not find a way to make it work…
Regarding props, yes me used a fair amount of them but they are coming from other maps and the startercontent folders.
My specs (all drivers are up to date):
- Windows 10 - 8GB RAM
- NVIDIA FeForce GTX 960M / Intel HD Graphics 530
- Intel Core i7 6700 HQ
Thanks for your help!