"This project could not be compiled. Would you like to open it in Visual Studio?"
The project could not be compiled. Would you like to open it in Visual Studio?
Running Z:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/DotNET/UnrealBuildTool.exe MyProject13 Development Win64 -project="E:/Users/AJ/Documents/Unreal Projects/MyProject13/MyProject13.uproject" -editorrecompile -progress -noubtmakefiles -NoHotReloadFromIDE @progress push 5% Parsing headers for MyProject13Editor Running UnrealHeaderTool "E:\Users\AJ\Documents\Unreal Projects\MyProject13\MyProject13.uproject" "E:\Users\AJ\Documents\Unreal Projects\MyProject13\Intermediate\Build\Win64\MyProject13Editor\Development\MyProject13Editor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed Reflection code generated for MyProject13Editor in 2.9288795 seconds @progress pop Performing 9 actions (4 in parallel) [2/9] Resource PCLaunch.rc [3/9] Resource ModuleVersionResource.rc.inl PCH.MyProject13.h.cpp Z:\Program Files (x86)\Epic Games\4.12\Engine\Source\Runtime\Engine\Classes\Engine/EngineBaseTypes.h(11): fatal error C1083: Cannot open include file: 'EngineBaseTypes.generated.h': No such file or directory ERROR: UBT ERROR: Failed to produce item: E:\Users\AJ\Documents\Unreal Projects\MyProject13\Binaries\Win64\UE4Editor-MyProject13.dll Total build time: 9.19 seconds
I updated my visual studio and this happened when I tried to create a new c++ project using the top down preset.
There are some known issues with Visual Studio Update 3 and the engine. You can read more information about this here: https://answers.unrealengine.com/questions/435600/build-failed-with-vs-2015-update-3.html - We do hope to include support for Update 3 in a future update to the engine, however for now it would be best to revert back to Update 2.
answered Jun 28 '16 at 02:37 PM
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