After changing module name all parent classes are missing
After changing module name and MODULE_API tag and recompile all my blueprints in project parent classes are missing. I think unreal can handle finding old classes in new modules.
asked Jun 28 '16 at 03:19 AM in Bug Reports
I noticed this thread, I'm working on some improvements to redirects that will make this easier in the 4.16 timeframe, but it's still in progress.
But you can do this now, with a redirect that has a confusing name:
That redirects all classes inside /Script/MovieSceneCore, even though it isn't actually a game. There are some bugs with this but it may do what you want.
answered Jan 03 '17 at 11:37 PM
Thank you for the detailed steps. I was able to reproduce the issue and have entered UE-32892 for investigation.
answered Jul 07 '16 at 01:27 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here