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How can I rotate a cubemap / camera vector ?

Hi, I am using often cubemaps (HDR pictures) in the emissive channel of my glass material to fake reflections. But I am not able to rotate the cubemaps to adjust my reflections. How can I archive this?

I have attached a picture of my material setup.

Best regards, Andreas

alt text

Product Version: UE 4.12
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asked Jun 28 '16 at 08:50 AM in Using UE4

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Hi Maxwell,

This is the typical setup used to map a cubemap onto a surface and allow for rotation along the Z axis. This is also set up so the cube map will work in a location other than world origin.

alt text

Let me know if that helps!


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answered Feb 17 '17 at 06:34 PM

avatar image Maxwell_77 Feb 19 '17 at 11:34 AM

Hi Ed, thank you very much for your answer. I will try this out the next days.

Best regards, Andreas

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