How can I save player progress for level selection?

I need to know how to save the progress of the player and to unlock each level in the level selection after they have completed the last level.

try this and this

no help? tell me when exactly you want to save your game

To have each level locked until I get a certain object and 1. it will go to the next level and 2. it will allow me to click on that new level next time I open it and click it.

got it, i hope you are able to make that collectible object collected by the player?

if yes , i will share a short setup to make save objects and saved game work

thank you and I will let you know how it goes!

i will send it as part by part , answer hub got image limits

first , make an save game object,

make an umg(hope you are using that)

i have made for three levels if you want more just add them in the arrays and in designer.

i hope you know how to add widgets to viewport. if not ask me.

not sure how you are collecting object but try this (the middle load and save part when you want game to be saved)

could I get your email for future help?

Sure,

it is quit long but there was no other option.
feel free to ask me anything , I usually get advertisements on it only.

ok thank you!!

how do I get the set text mode there is none in there?

set text node*

I have replied to you via email.