Precompiled header build errors in Visual C++ 2015 CE update 3
It seems something goes wrong during precompiled headers generation. I get errors like:
1>------ Build started: Project: ShaderCacheTool, Configuration: Development_Program x64 ------
Sources obtained from git.
Microsoft Visual Studio Community 2015 Version 14.0.25421.03 Update 3 Microsoft .NET Framework Version 4.6.01038
Installed Version: Community
Visual C# 2015 00322-20000-00000-AA357 Microsoft Visual C# 2015
Visual C++ 2015 00322-20000-00000-AA357 Microsoft Visual C++ 2015
asked Jun 28 '16 at 02:27 PM in Installation & Setup
I found a workaround - basically remove 4599 and 4609 warning to error pragmas in Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformCompilerSetup.h.
Here is a commit you can cherry-pick: https://github.com/Neurochrom/UnrealEngine/commit/89ab7a08af165cad02073261b4b8e7af61a63d2c
answered Jun 29 '16 at 04:31 PM
UE4 does not yet support update 3 properly, so that is most likely the reason for the build errors.
You can find more info, and potential workarounds here:
answered Jun 28 '16 at 06:36 PM
Following the directions in the post by Infected_Post here allowed me to uninstall/reinstall VS2015 Community without Update 3. It does not appear to include a means of obtaining Update 1 or 2, but you should be able to continue using your code projects.
answered Jun 29 '16 at 03:03 PM
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