Packaging an unreal 4 scene for the HTCvive
I have followed all of the instructions when looking through the unreal help documents but still no success. Whenever I package the file and run the exe on another machine it loads, but does not work with steamVR/vive. Does anyone know of a tutorial that covers this process? I searched the forums, but none of them have lead me to a solution that works. I tried creating a blueprint event for "stereo on" etc. Unfortunately, it still does not work. Any help would be greatly appreciated!
asked Jun 28 '16 at 07:15 PM in VR
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.
answered Jul 05 '16 at 03:50 PM
Rudy Q ♦♦ STAFF
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