Package GUID mismatch

I am packaging a windows client and linux server via RunUAT. This has been working fine for a long time but now I am getting an error on the client side when I run the game.

For some reason it thinks my HUD bp is mismatching between my client and server.

Like I said this was working fine before.

My build commands are below.

"D:\UnrealEngine4.11\Engine\Build\BatchFiles\RunUAT" BuildCookRun -project="%WORKSPACE%\FPSGame\FPSGame.uproject" -noP4 -platform=Linux -serverplatform=Linux -server -serverconfig=DebugGame -cook -allmaps -build -stage -pak -targetplatform=Linux -archive -archivedirectory="D:\UE4Builds\Omniwar"

"D:\UnrealEngine4.11\Engine\Build\BatchFiles\RunUAT" BuildCookRun -project="%WORKSPACE%\FPSGame\FPSGame.uproject" -noP4 -platform=Win64 -clientconfig=DebugGame -serverplatform=Win64 -server -serverconfig=DebugGame -cook -allmaps -build -stage -pak -targetplatform=Win64 -archive -archivedirectory="D:\UE4Builds\Omniwar"

I tested it without the -pak flag too just to verify that the BP_FPSHUD blueprint is being packaged and it is.

Does anyone know where I can find the GUIDs? Or what could be going wrong?

I have tried deleting Intermediate, Binaries, DerivedDataCache, and the archived directory and rebuilding. However this didn’t fix the issue.

Edit: I tried reverting to a previous version of BP_FPSHUD and it still isn’t working.

Okay, so I was able to resolve this by following the same steps that I followed for my last issue.

UE4 is pretty finicky with the Saved, Intermediate, and Binaries folders :confused:

I guess I will keep following these steps whenever something odd happens.

  1. Deleted Saved, Binaries, and
    Intermediate from my local project
  2. Deleted the contents of my jenkins
    project from the file system
  3. Deleted the contents of
    UE4Builds\Omniwar (the archived
    directory specified in my RunUAT
    command)
  4. Rebuilt
  5. Deleted my LinuxServer directory
    from my linux machine
  6. Did a rsync of the LinuxServer back
    to my linux machine