[4.12 possible bug] InputAction for mouse only fires sometimes with ShowMouseCursor & InputModeGameOnly set on player controller
In a new project of mine I'm creating a 2D game and want to show the mouse while the inputmode is set to gameonly so my hud widgets wont be clicked.
I noticed however that only some mouse clicks gives a response. I tracked the problem down to being caused by the combo of ShowMouseCursor=true and SetInputModeGameOnly.
When I check this out in an old project [UE 4.8.3] all mouse clicks gives a response.
After some more testing I noticed that if you click continually but with large intervals there will be no responses from any clicks. If you do it fast then it seems every second click has a response. It is like something somewhere gets focus for a moment allowing the next click to work.
Testing it is really simple.
In case this is intended behavior I wonder how/if I can get the old behavior back.
asked Jun 28 '16 at 09:09 PM in Bug Reports
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answered Jul 05 '16 at 03:49 PM
Rudy Q ♦♦ STAFF
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