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Do you need a license of Visual Studio to publish unreal made games?

Looking at Visual Studio I found that their developer license is not all that indie developer friendly. It's $800 for a subscription so for a student in-home developer with no budget it's a stretch. Unreal engine downloaded a version of visual studio when you first start a C++ project and I am very eager to migrate from blueprint only to a mix with C++ but what happens when the game is finished?

Aside from the Unreal % of revenue, do you need to own a Visual Studio license too?

Product Version: UE 4.11
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asked Jun 28 '16 at 09:25 PM in C++ Programming

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Visual Studio Community is free and fully allows commercial products with no revenue limit, as long as you have 5 or fewer programmers in your company using it. It works perfectly fine with Unreal Engine 4 C++.

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answered Jun 29 '16 at 12:53 AM

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avatar image KingVario Nov 18 '18 at 05:36 PM

Well that is really really really bad, most companies have more than 5 than means in order to make anything with unreal engine with over 5 programmers you have to pay a massive ammount of cash to Microsoft. 2000$+ /license/year.

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