Do you need a license of Visual Studio to publish unreal made games?
Looking at Visual Studio I found that their developer license is not all that indie developer friendly. It's $800 for a subscription so for a student in-home developer with no budget it's a stretch. Unreal engine downloaded a version of visual studio when you first start a C++ project and I am very eager to migrate from blueprint only to a mix with C++ but what happens when the game is finished?
Aside from the Unreal % of revenue, do you need to own a Visual Studio license too?
Follow this question
Once you sign in you will be able to subscribe for any updates here