HLOD Elements Shadows are flickering
We are using 4.11 and have been implementing HLOD Clusters in our levels. We noticed after creating some HLOD that the shadows in the scene now flicker. Not just on the HLOD cluster actors themselves but also on other mesh in the scene too.
The actors in a HLOD cluster shadows flicker on and off at different angles when the mesh itself is not being rendered. It also seems to be causing the same effect on other unrelated static mesh in the scene too.
Here is a video showing the Shadow Flickering. This happens in PIE, and in Cooked builds.
asked Jun 29 '16 at 07:19 AM in Rendering
It's apparently a feature that's been in development since November 2015:
I'd love to know the status of UE-22627 ... Otherwise HLODs are kind of useless to my team right now.
answered Jun 30 '16 at 05:50 AM
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