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How do I convert a "flat" image into a "spherical" image?

I want to make a soccer ball (or possibly a tennis ball) as a projectile. How would I go about mapping a texture, like this, which does not map well to a sphere: alt text

to something like this, which does map well to a sphere? alt text

Note: It would be also nice various sports balls were already included in UE4, perhaps they could be added, or someone could make and sell them on the market place.

Product Version: UE 4.11
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asked Jun 30 '16 at 12:10 AM in Rendering

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