RunUAT.bat error

not able to package the file for testing[link text][1]

96612-myproject.log (2.49 MB)

LoadErrors:Error: Error /Game/Props/SM_Stairs : Can’t find file for asset. /Game/Materials/M_ConcreteTiles_01

Try right click Content in Content folder and “fix redirects”.

If that doesn’t work, remove /Saved and /Binaries and /Intermediate in your project and do a packaging + cook.

i did as u said but still same, created new project with same content, posting my log file again[link text][1]

96713-myproject2.log (1.3 MB)

What version of UE4 are you using?

The logs say 4.4.0. Are you really on UE4 4.4.0? If so, it’s probably a great idea to upgrade as there have been a lot of fixes submitted since 4.4.0.

[2016.06.30-22.31.35:265][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:244][  0]LogInit:Display: Warning/Error Summary

[2016.06.30-22.31.35:265][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:244][  0]LogInit:Display: ---------------------

[2016.06.30-22.31.35:265][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:245][  0]LogInit:Display: LogBlueprint:Warning: [compiler] Warning InputAction Event references unknown Action 'explosion' for  explosion 

[2016.06.30-22.31.35:265][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:245][  0]LogInit:Display: LogBlueprint:Warning: [compiler] Warning [0010.27] Compile of MyCharacter successful, but with 1 Warning(s) [in 22 ms]

[2016.06.30-22.31.35:265][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:246][  0]LogInit:Display: BlueprintLog:Warning: Warning Blueprint MyHUD has been migrated and requires re-saving to avoid import errors

[2016.06.30-22.31.35:265][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:246][  0]LogInit:Display: BlueprintLog:Warning: Warning Blueprint MyGame has been migrated and requires re-saving to avoid import errors

[2016.06.30-22.31.35:265][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:248][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400'

[2016.06.30-22.31.35:265][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:248][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400'

[2016.06.30-22.31.35:265][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:250][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400'

[2016.06.30-22.31.35:265][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:250][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/ArchVis/Mesh/Statue'

[2016.06.30-22.31.35:266][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:251][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/ArchVis/Mesh/Statue': Can't find file '/Game/ArchVis/Mesh/Statue'

[2016.06.30-22.31.35:266][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:251][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/ArchVis/Mesh/Statue.Statue'

[2016.06.30-22.31.35:266][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:252][  0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/Materials/ScifiTex.ScifiTex for platform PCD3D_SM5, Default Material will be used in game.

[2016.06.30-22.31.35:266][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:252][  0]LogInit:Display: LogMaterial:Warning: 	(Node TextureSample) TextureSample> Sampler type is Color, should be Normal for /Game/Custom/Textures/NormalMap.NormalMap

[2016.06.30-22.31.35:266][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:253][  0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/Materials/ScifiTex.ScifiTex for platform PCD3D_SM4, Default Material will be used in game.

sorry for my late reply, I had internet troubles, I m using 4.4.0

thank you for sujjestion, the only reason I didn’t get new version is I don’t have stable internet connection, and its hard for me to download 6GB of data so fast on laptop