Lightmap errors on project migration from 4.11.2 to 4.12.3/4.12.4
Correct Lightmap in 4.11.2
Lightmap of converted project to 4.12.3/4
This problem covers almost all meshes in the level.
Rebuilding lightmaps doesn't solve the problem.
Moving far away from level some times fixes the issue on some mesh but pretty randomly look like is some kind of lodding but no LODs are present in the geometries.
The issue came back on each map or project reload.
Packing the project doesn't solve the issue.
asked Jun 30 '16 at 11:09 AM in Bug Reports
Thank you for submitting a bug. Unfortunately I had trouble reproducing your issue in 4.12, here are the steps I took:
Can you reproduce your issue in a blank project on your side? If you could provide any additional information that you think can help it would be greatly appreciated!
answered Jul 15 '16 at 09:11 PM
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