Corrupted blueprint won't let me fix it
Hello! I have a corrupted blueprint, but i can't do anything about it because it crashes my editor when i try and run it, so i can't open the blueprint editor because that makes it run the blueprint, what can i do??!! I really don't want to have to delete it!
A backup is automatically created (so long as you have autosave enabled) so you can take an earlier version of that asset and overwrite the one causing the crash.
Open up your project's folder in Windows Explorer, and navigate to:
And find an earlier version of the asset (go by date/time), then right click and choose copy on it. Next you need to find the problem asset in your Content folder and delete it (or make a backup), then paste in the file from the Saved folder and rename it to be the same as the deleted asset.
With that done you should be able to open it up again, if not you might need to find an even earlier version in the Saved folder. Some of your changes will be lost, but it should save you a bit of work.
Hope that helps!
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