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In Sequencer's curve editor, when working on one transform channel, undo reveals all transform's channels

How to reproduce:

  • Select one transform channel, for example, location Y and open the curve editor

  • Edit a key, then undo

  • Curve editor reveals all transform channels, which displays all keys and refits the view to display them.

It can be a little bit frustrating when you're crafting 'the perfect curve', as you have to re-select the channel and rezoom on your desired work area.

Product Version: UE 4.12
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asked Jun 30 '16 at 10:50 PM in Bug Reports

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Stéphane Bourez
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Hi Stephane,

Thanks for reporting this! I've entered it as UE-32860.

-Matt W.

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answered Jul 06 '16 at 07:20 PM

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