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ADMOB not working

Hi, I 'm doing a simple project and try to add advertising with AdMob , just put the nodes as the examples I saw in the documentation, (event construct- > show adBaner ) and did not work, and configure the google play service , the only thing I do not have is the Google play license key , because I still don`t have developer account , without that key advertising does not work? probe the project on the engine , I have to try it in the Phone for advertising work?

Product Version: UE 4.10
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asked Jul 01 '16 at 03:37 AM in Blueprint Scripting

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manul00
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Hello,

We can help you. Our plugin Universal Mobile Ads for iOS & Android is exactly what you need: https://forums.unrealengine.com/unreal-engine/marketplace/65633-holiday-sale-40-universal-mobile-ads-for-ios-android It includes support for 15 ad networks (more coming soon) and Banners, Interstitials, Rewarded Videos. Plugin was released 2 years ago and was tested in many ways during this time. It's stable, receives update every 1-2 months ,and we provide premium support.

If you have any questions, feel free to ask! :)

Patrick, gameDNA Ltd

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answered Dec 24 '17 at 04:02 PM

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gameDNA studio
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