Seams causes Discontinuous & How to avoid moire
Hello.I'm pretty new to Unreal. In my project,there come a lot discontinuous on the wall.But in 3dMAX, they are normal. Why discontinuous happen?How could i reduce that?
But when i change the saterial‘s texture ,discontinuous seems disapear! Please tell me how to deal with that.Thanks. Also, there are a lot of Moire.Is there someone who can tell me how to avoid that? When i switch to Temporal AA, the moire becomes twinkling.And when FXAA on,it's not.
asked Jul 01 '16 at 11:09 AM in Rendering
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