Is there a Dictionary node in blueprint?

Hello. I know there’s array node, but I can’t find map (dictionary) node. Does it call somehow different?

Nope only Array, sounds like a good feature request… in mean time you can try to make nodes to use TMap (Unreal API map type) in C++, thru i don’t know how to do wildcard type (blueprint equivalent of template) you would need to look on array implementation like UK2Node_MakeArray class, but for single type of map it should be easy just by making UFUNCTION()s :slight_smile:

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Thank you. For now I’ll just use 2 arrays for map simulation.

Hi niktablack,

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Thank you.

the best idea to use the dicitionary is using key as enumeration types.

There is now a dictionary that can use a key value pair in blueprints.