Coins mesh draw calls

Hello !
My scene is egal to 70 mesh draw calls, when i add coins in the game road and duplicated it 200 times, mesh draw calls up to 500 …

Coins are small blueprints duplicated with collision who are destroyed when colliding with the pawn.

How can i instance it and place it how i want to improve draw calls ?

I have tryed this :

(don’t work because all BP are duplicated, but how can i place all coins instance where i want exactly ?)

Thanks for your help !

So i got it:

You have juste to add arrays in the editor and you got your instanced mesh. :slight_smile: