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GearVR HUD is misplaced

In Gear VR HUD is shifted, please see screenshots for comparison:

  1. Regular mobile, no VR: alt text

  2. Gear VR (screenshot in developer mode): alt text

  3. Gear VR, screenshot using Oculus Utilities: alt text

I've added 2 diagonal lines to showcase center of screen and bounds. Here is a blueprint - a part which draws debug cross lines and circles. alt text

This bug makes it impossible to implement Oculus Global Menu as described in official documentation - https://docs.unrealengine.com/latest/INT/Platforms/GearVR/GlobalMenu/index.html

Please advise.

Product Version: UE 4.12
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asked Jul 02 '16 at 06:49 PM in VR

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