Geometry brush reappearing

Hiding a geometry edited bsp and moving other bsp in the map editor shows the hidden bsp again even though the eye symbol in the world outliner is closed.

Edited: Made the question clearer.

Hey StillAlive039,

I was able to reproduce this following the repro steps you’ve provided and have entered the following bug report: UE-32933. When this has been resolved, we will update this post to let you know.

Thanks for bringing this to our attention.

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