Matinee from main menu

Hi everyone,

i’m pretty new to Unreal and blueprints, so probably this question is pretty easy…

I got a main menu in my application where I got some buttons with different functions. I’m having issues with two of them: navigate and video:

The first one is to jump into the scene, which is working perfect for now. By pressing the other one I would like to jump into my matinee animation, which is included in the same map as my level. I’ve trying to set the matinee to “Play on the level load” and skip it whenever I use the first button, but I couldn’t figure it out… I don’t mind if whenever I use the video button it finishes in the scene again.

Is it possible to do that? Do you guys think that is the best way to do it?

From what I understand, all you need is a boolean variable.

Set the bool to true if you press the first button. When it comes time to play the matinee, check if the bool is true. If so, do nothing. If not, then play the matinee.

Hi Mookiez!

I’ve tried that but it dind’t work… Whenever it loads the level it allways reproduce the matinee sequence.

Thank you for your time!

By any chance are you loading levels somewhere between pressing the two buttons? If so, you need to use the SaveGame blueprint to save the button press boolean variable from before and after you load into a different level.