how to implement camera gradually rotate at specific trigger box
I'm in a 3D side scroller game, i need rotate camera when character went in some place. here is a ***simple demo***, but i don't know how to implement it.
Actually what i want to implement ,is a camera system like ps4 game "***Shadow of Beast***". PS: at 2 min 40s to 3 min 30s Is anyone could help?
asked Jul 04 '16 at 12:18 PM in Blueprint Scripting
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