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Some Odd Shapes after Lighting Building

Hello folks. I am a new unreal engine user and I have a problem with lighting building of my house model. Before building, the house is not perfect but better than its built condition. My before and after photos are as follows. Why is it so, and how can I get a nice lighting build?

Thanks in advance.

Before: alt text alt text

After: alt text alt text alt text


Product Version: UE 4.11
Tags:
1.png (719.1 kB)
2.png (720.4 kB)
3.png (679.4 kB)
4.png (669.7 kB)
5.png (678.4 kB)
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asked Jul 04 '16 at 02:10 PM in Rendering

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emrebaris
1 1 2

avatar image Tim Hobson ♦♦ STAFF Jul 04 '16 at 02:54 PM

Looks like you need to setup a proper lightmap for your mesh. Take a look in the documentation for lightmapping to see how this should be done.

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