[Bug] Multiplayer Shootout sample: "Aim offset" animations imported at wrong scale

Issue: When you hold down the right mouse button to aim, the character draws his gun, shrinks and disappears!

Probable Cause: The Gunslinger_AIM* animations seem to have been imported at the wrong scale.

This makes the game unplayable and probably confuses people trying to learn. I’m not sure how far this goes back but i’m testing with 4.12.4

Compare the properly scaled Gunslinger_Draw animation (top image) To the very small scaled Gunslinger_Aiming animation (bottom image)

Hi tmek,

Thanks for reporting this. I’ve entered UE-32921 for it.

Hi ,

I’m not seeing UE-32921 on the Issue Tracker website.

Should be up there now