How can I change initial rotation of 2D Sprite?

When I import texture to create Sprite I can see in sprite editor that it is spread along XZ axises (blue and red arrows are visible when I look at sprite, green arrow is only a point). However I want it to be spread along XY axises. I don’t want to rotate it - just Is it possible?

This picture can help you understand what I has in mind.

Since UE4 is a 3d engine and not a 2d engine, the “Z” axis is Vertical and the “X” axis is Horizontal. So, there is no option to make a switch for “Y” to be vertical. Especially in the sprite editor. At least not to my knowledge.

Download Spriter (free) and then you can rotate it easly then you export it as a png and that’s all! :smiley: