Can a child have gravity applied to it independentl?

Consider this, you have a capsule component as a root node. Then you have sphere component as a child of that. If you raised child sphere component up in air, could you get gravity/ collision to work on it separately from it’s parent?

Hey ,

Yes. You can try it out by disabling Hidden in Game for each component. Enable Simulate Physics on child but not parent, and raise them both off ground. Hit Simulate, and watch child fall while parent stays in air!

Best,