How to make line trace weapon impact destructable meshes

Hey I’m new to unreal engine and was wondering if there is any way to make a line trace weapon impact destructable meshes (destory them). I’ve already managed to figure out a way to impact regular meshes like projectiles. Is there anyway to add force to the line trace weapon ?

Thanks to anyone that replies. I’ll leave the a gif of my problem and a SCREENSHOT of my BLUEPRINTS

(SCREENSHOT)

https://scontent-ams3-1.xx.fbcdn.net/v/t35.0-12/13575491_1186122601440375_917124443_o.png?oh=630df16a0e3f921a727cba66956a04f0&oe=577E9150

GIF

Hey AlexOptimal,

One way to do this is to use the Apply Radial Damage node on the destructible mesh after it is hit by your line trace. If you’d like a larger “explosion” of pieces, you can also add an impulse at the same time to cause the parts to fly around.

Let me know if you have any more questions regarding this setup.

Have a great day

Thank you very much ! I’ll check if this works once I get back to my pc, have a nice day !