Hi guys.
I have a problem, I’ve created a tiled landscape which I was running around on and my character and objects were creating shadows.
I’ve since textured the tiles, and set the tiles into separate categories and now nothing creates shadows.
I opened up one of the tiles as a level, added a movable light and I was getting shadows on that level.
So I guess my question is how to get my light working again with the world composition.
Edit: So I did some testing, I have shadows up until about 1,300,000 X and Y, and above 0 on the Z axis.
Thanks in advance, Tom.