Cant package infinity blade mashes. They work in single level preview on mobile android but when I try APK file on android then the game fails to start. Instant crash

When ever I tried to package APK android file the APK fails to open on Android Galaxy S6. Only when I try to package any kind of imported mashes for example infinity blade mashes, FBX files. Everything works as long as I don’t package anything other then original mashes props, ( textures are OK) anything else fails to open on android. Any one knows what went wrong during the packaging? Thank You!

Hey Silverfish1000,

In order to better assist you, I’m going to need for you to provide me the logs from your mobile device.

  • Attach your phone to the computer
  • Go here: C:\android-sdk-windows\tools
  • Open up Monitor.bat
  • Launch the program and save the logs

Make sure that you highlight all of the logs, because they do not save unless they’re highlighted.

Please do not forget to include the output logs from the editor during packaging. As that may hold some clues as to what’s going on.

Also, what are your exact reproduction steps to creating your project? Are you creating it as a Mobile project or a PC/Console project? What about the rendering quality, is it 2D/3D scaling or Maximum Quality?

Thank you!

Hey Silverfish1000,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you!

THE ANSWER TO THESE IT. Make sure you go to project settings and go to Packaging and choose: CREATE COMPRESSED COOKED PACKAGE!!! That should make package small enough to run on your mobile!

Thank you for updating your question with the resolution. Let us know if you have any other trouble.

Thanks again!