x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Input Broken For One Player with Dedicated Server

I followed this guide to create a dedicated server for Windows.

Everything works great except the input on the first client breaks once more players join. The exact problem is described in this unanswered question which says:

Repro steps:

  1. Download and compile from github.

  2. Make dedicated server.

  3. Package game and server.

  4. Launch server with playable map.

  5. Launch first client.

  6. Launch second client.

Alt tab to first client. You can't do anything on first client.

I have used the c++ ThirdPersonTemplate

Some additional oddities:

  • I can run X number of clients with perfect input, though the first client always breaks once a second joins.

  • If I close client #2 the pawn will disappear, but if I close client #1 (with broken input) the pawn remains in the server

  • If I close client #1 (with broken input) then open a new client, client #2 will now have broken input. First in first out, one client always has broken input.

Any suggestions? Thanks in advance!

Product Version: UE 4.12
Tags:
more ▼

asked Jul 07 '16 at 03:57 AM in Using UE4

avatar image

lukefwilson
165 16 20 22

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

It looks like a bug report has been submitted as answered in this question: https://answers.unrealengine.com/questions/446937/client-0-bug-on-dedicated-and-listen-servers.html

more ▼

answered Jul 07 '16 at 07:23 PM

avatar image

lukefwilson
165 16 20 22

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question