Get Player Controller Index
Quick question, is there an easier way to do this?:
Is there a way to just get the controlled Pawn of all players in the game, including splitscreen players? Or alternatively, how can I check for any player on the Event ActorBeginOverlap?
asked Jul 07 '16 at 12:54 PM in Blueprint Scripting
I've discovered that I could simply just use the 'Cast to Player' to check if a player actor is overlapping.
answered Jul 07 '16 at 05:24 PM
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