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Problem when importing Smooth Shaded object from blender

I have a problem when I import a .fbx mesh from blender into UE4. I get these dark shading artifacts. alt text However, when I change it from smooth shading to flat shading, these dark spots go away. alt text In both cases, when I export I have smoothing applied to face (as opposed to edge or normals only).

Product Version: UE 4.11
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asked Jul 07 '16 at 07:29 PM in Using UE4

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avatar image Battz Aug 24 '16 at 08:54 PM

This is a skeletal mesh you are importing right?

There are some options in blender to check on export:

alt text

The on Unreal import try these:

alt text

Hope this helps, this solved shading problems for me because it made sure I was able to import my smoothing groups.

export.png (12.5 kB)
import.png (4.4 kB)
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