Problem when importing Smooth Shaded object from blender
I have a problem when I import a .fbx mesh from blender into UE4. I get these dark shading artifacts. However, when I change it from smooth shading to flat shading, these dark spots go away. In both cases, when I export I have smoothing applied to face (as opposed to edge or normals only).
asked Jul 07 '16 at 07:29 PM in Using UE4
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