UE4 Problem for CharacterBP compile when Event Dispatcher is added

Ok guys, Tested on happens on both 4.12.4 and 4.12.5

it is very simple to reproduce this:

  1. open a new project template, like the third person one

  2. go to the main CharacterBP

  3. Compile and you see the compiling time all ok, but

  4. Add an Event Dispatcher and compile again = you will see that everytime you click to compile, the compile time increases and accumulates. See the video to understand: - YouTube

  5. delete the event dispatcher and the compilation time returns to normal

OBS> it is happening to the main CharacterBP, if you add a new BP Actor the problem do not appears…

Hello,

I have been able to reproduce your issue, and have entered a bug report, UE-32945. Thank you for your report.

Have a great day