Packaging Vive Standalone - Player is floating but playing VR In Editor Works. What's going wrong?
When we package the product for standalone Vive, when the game loads the player starting position is a lot higher then it appears when the game is played from VR In Editor.
Any one have any solutions?
We have set: - base eye height to 0.0 - VR_Pawn and Player Start location is set to 0,0,0.
asked Jul 08 '16 at 05:47 AM in Packaging & Deployment
Sorry forgot to message back. Thanks for the reply! I didn't fix the issue, but some one else on my team did. I believe it had something to do with having No Player Start? If other people are having similar issue, look into the player start. That might be the fix.
answered Jul 18 '16 at 05:10 AM
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