Packaging Vive Standalone - Player is floating but playing VR In Editor Works. What's going wrong?

  • Using 4.11.2

When we package the product for standalone Vive, when the game loads the player starting position is a lot higher then it appears when the game is played from VR In Editor.

Any one have any solutions?

We have set:

  • base eye height to 0.0
  • VR_Pawn and Player Start location is set to 0,0,0.

Thanks!

Hello,

Give this a shot in 4.12. There is an issue that was resolved in 4.12 that seems related to what you’re experiencing.

Let me know if that helps.

Hello,

I am marking this topic as resolved for tracking purposes, as we have not heard from you in a few days. If this issue persists, feel free to respond to this thread. For any new issues, please create a new Answerhub topic.

Have a great day

Sorry forgot to message back. Thanks for the reply! I didn’t fix the issue, but some one else on my team did. I believe it had something to do with having No Player Start? If other people are having similar issue, look into the player start. That might be the fix.

Cheers!