Compile fail after new C++ class from Button
Hello everyone !
I have a project I can't load anymore because of the creation of a new class ! I reproduced the issue in another new project :
1 - I create a new C++ project
2 - I create a new C++ class, with Button as parent
3 - When Unreal tries to compile, fails, fails everywhere ! :D
I have two obvious questions : Why ? And how could I start my project again ? As soon as i try to open It, it warns me of bad compiling and doesn't open up. I tried to delete binaries, save and intermediate but it only went worse (it tries to compile before warning me up now).
Thank you !
asked Jul 08 '16 at 07:59 AM in C++ Programming
Did you add this in you PROJECT.Build.cs ?
Did you include
Thank you for your answer, but saddly it does'nt change anything. I tried tu add UMG module too without success...
answered Jul 08 '16 at 02:21 PM
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