[UE4.12.4 MAC] SSR Quality above 60 not working
In 4.12.4 on mac setting the SSR quality using a PP volume does not work as expected. Setting a value of 60 or above the reflection gets inconsistent, there's a lot of shimmering, and there is no visibile change with any value between 60 and 100. Any solution?
Quality 60 or above:
Thanks for checking to make sure those settings were applied appropriately. I was able to confirm what you are reporting and have entered a bug for this issue, UE-33072.
Once the issue has been addressed by our engineers, the fix will be added to the release notes for fixed issues within an upcoming full engine or hotfix release.
Let me know if you have further questions or need additional assistance.
Update: This bug was returned as Won't Fix. SSR has only 4 discrete quality levels. See r.SSR.Quality. The slider just picks one based on certain threshholds. We aren't likely to spend time improving this at the moment. You can use the console command 'r.SSRQuality ?' to get a better understanding of the quality levels. Be sure to have the output log open in order to view the information.
answered Jul 12 '16 at 03:43 PM
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