x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

compile button not working (VS 2015)

So after finding out there was a problem between VS2015 and UE4 I went to the GitHub of Epic to get the source version of UE4.

Now aside from some of the hassle of getting that all to work I was able to get everything up and running, thing is after I created a top-down project from the templates, whenever I click the compile button within the editor itself I get the following error. . .

 Info Creating makefile for hot reloading -canskiplink (no existing makefile)
 Info ERROR: Couldn't find target rules file for target '-canskiplink' in rules assembly 'UE4Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
 Info Location: C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Intermediate\Build\BuildRules\UE4Rules.dll
 Info Target rules found:
 Info     UE4Client - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\UE4Client.Target.cs
 Info     UE4Editor - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\UE4Editor.Target.cs
 Info     UE4Game - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\UE4Game.Target.cs
 Info     UE4Server - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\UE4Server.Target.cs
 Info     BlankProgram - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\BlankProgram\BlankProgram.Target.cs
 Info     BuildPatchTool - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\BuildPatchTool\BuildPatchTool.Target.cs
 Info     CrashReportClient - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\CrashReporter\CrashReportClient\CrashReportClient.Target.cs
 Info     MinidumpDiagnostics - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\CrashReporter\MinidumpDiagnostics\MinidumpDiagnostics.Target.cs
 Info     CrossCompilerTool - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\CrossCompilerTool\CrossCompilerTool.Target.cs
 Info     UnrealLaunchDaemon - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\IOS\UnrealLaunchDaemon\UnrealLaunchDaemon.Target.cs
 Info     DsymExporter - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\Mac\DsymExporter\DsymExporter.Target.cs
 Info     ShaderCacheTool - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\Mac\ShaderCacheTool\ShaderCacheTool.Target.cs
 Info     UE4EditorServices - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\Mac\UE4EditorServices\UE4EditorServices.Target.cs
 Info     UnrealAtoS - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\Mac\UnrealAtoS\UnrealAtoS.Target.cs
 Info     ParallelExecutor - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\ParallelExecutor\ParallelExecutor.Target.cs
 Info     ShaderCompileWorker - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\ShaderCompileWorker\ShaderCompileWorker.Target.cs
 Info     SlateViewer - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\SlateViewer\SlateViewer.Target.cs
 Info     SymbolDebugger - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\SymbolDebugger\SymbolDebugger.Target.cs
 Info     TestPAL - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\TestPAL\TestPAL.Target.cs
 Info     UnrealCEFSubProcess - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\UnrealCEFSubProcess\UnrealCEFSubProcess.Target.cs
 Info     UnrealCodeAnalyzer - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\UnrealCodeAnalyzer\UnrealCodeAnalyzer.Target.cs
 Info     UnrealFileServer - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\UnrealFileServer\UnrealFileServer.Target.cs
 Info     UnrealFrontend - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\UnrealFrontend\UnrealFrontend.Target.cs
 Info     UnrealHeaderTool - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\UnrealHeaderTool\UnrealHeaderTool.Target.cs
 Info     UnrealLightmass - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\UnrealLightmass\UnrealLightmass.Target.cs
 Info     UnrealPak - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\UnrealPak\UnrealPak.Target.cs
 Info     UnrealVersionSelector - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\UnrealVersionSelector\UnrealVersionSelector.Target.cs
 Info     BootstrapPackagedGame - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\Windows\BootstrapPackagedGame\BootstrapPackagedGame.Target.cs

If anyone has any idea as to how to address this I'd really appreciate it as I've spent the last 4+ hours looking into it/trying different fixes. Thanks.

Product Version: UE Github Master branch
Tags:
more ▼

asked Jul 08 '16 at 12:26 PM in Using UE4

avatar image

SLY985
1 1 2

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question