Compile button not working (VS 2015)

So after finding out there was a problem between VS2015 and UE4 I went to the GitHub of Epic to get the source version of UE4.

Now aside from some of the hassle of getting that all to work I was able to get everything up and running, thing is after I created a top-down project from the templates, whenever I click the compile button within the editor itself I get the following error. . .

Info Creating makefile for hot reloading -canskiplink (no existing makefile)
Info ERROR: Couldn't find target rules file for target '-canskiplink' in rules assembly 'UE4Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Info Location: C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Intermediate\Build\BuildRules\UE4Rules.dll
Info Target rules found:
Info     UE4Client - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\UE4Client.Target.cs
Info     UE4Editor - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\UE4Editor.Target.cs
Info     UE4Game - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\UE4Game.Target.cs
Info     UE4Server - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\UE4Server.Target.cs
Info     BlankProgram - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\BlankProgram\BlankProgram.Target.cs
Info     BuildPatchTool - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\BuildPatchTool\BuildPatchTool.Target.cs
Info     CrashReportClient - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\CrashReporter\CrashReportClient\CrashReportClient.Target.cs
Info     MinidumpDiagnostics - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\CrashReporter\MinidumpDiagnostics\MinidumpDiagnostics.Target.cs
Info     CrossCompilerTool - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\CrossCompilerTool\CrossCompilerTool.Target.cs
Info     UnrealLaunchDaemon - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\IOS\UnrealLaunchDaemon\UnrealLaunchDaemon.Target.cs
Info     DsymExporter - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\Mac\DsymExporter\DsymExporter.Target.cs
Info     ShaderCacheTool - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\Mac\ShaderCacheTool\ShaderCacheTool.Target.cs
Info     UE4EditorServices - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\Mac\UE4EditorServices\UE4EditorServices.Target.cs
Info     UnrealAtoS - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\Mac\UnrealAtoS\UnrealAtoS.Target.cs
Info     ParallelExecutor - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\ParallelExecutor\ParallelExecutor.Target.cs
Info     ShaderCompileWorker - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\ShaderCompileWorker\ShaderCompileWorker.Target.cs
Info     SlateViewer - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\SlateViewer\SlateViewer.Target.cs
Info     SymbolDebugger - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\SymbolDebugger\SymbolDebugger.Target.cs
Info     TestPAL - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\TestPAL\TestPAL.Target.cs
Info     UnrealCEFSubProcess - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\UnrealCEFSubProcess\UnrealCEFSubProcess.Target.cs
Info     UnrealCodeAnalyzer - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\UnrealCodeAnalyzer\UnrealCodeAnalyzer.Target.cs
Info     UnrealFileServer - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\UnrealFileServer\UnrealFileServer.Target.cs
Info     UnrealFrontend - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\UnrealFrontend\UnrealFrontend.Target.cs
Info     UnrealHeaderTool - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\UnrealHeaderTool\UnrealHeaderTool.Target.cs
Info     UnrealLightmass - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\UnrealLightmass\UnrealLightmass.Target.cs
Info     UnrealPak - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\UnrealPak\UnrealPak.Target.cs
Info     UnrealVersionSelector - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\UnrealVersionSelector\UnrealVersionSelector.Target.cs
Info     BootstrapPackagedGame - C:\UDK\UDK-2016-07\UnrealEngine-release\Engine\Source\Programs\Windows\BootstrapPackagedGame\BootstrapPackagedGame.Target.cs

If anyone has any idea as to how to address this I’d really appreciate it as I’ve spent the last 4+ hours looking into it/trying different fixes. Thanks.