How do you set the duration print strings stay on the screen?

If you click “Window” in the top left (file menu) and tick “Output Log” near the bottom of the drop down, you will get a log box (that is also detachable from the main window) which prints your strings with the node permanently.

Would like a little more hang time so I can read what is printing before it disappears. Couldn’t find this in editor settings.

Yeah I use the output log too, but it is more convenient when I can read it on the screen.

I see - check out this answer here, it seems you just have to change some values in a config file.

Also for the record, I tried setting it to 0.0 for an infinite print duration that would maybe only get pushed off by other strings, but 0.0 just doesn’t display.

Just a heads up, to save you trying the same thing!

Thanks for the link!

Unreal now includes the message within the Print String node itself on how to do this. (v4.11.2)

Extend the node by clicking the little arrow at the bottom of the node and set the duration manually. Or set to -1 to use the default value in the config file.