i cant get ue4 to build in visual studio 2015 i have tried uninstalling reinstalling erasing update 3 im lost…
Severity Code Description Project File Line Suppression State
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Runtime\Projects\Private’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Projects\Module.Projects.cpp 1
Warning MSB8005 The property ‘NMakeBuildCommandLine’ doesn’t exist. Skipping… UnrealLaunchDaemon C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets 40
Error MSB3073 The command “…..\Build\BatchFiles\Build.bat UE4Editor Win64 Development -waitmutex” exited with code -1. UE4 C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets 41
Error MSB3073 The command “…..\Build\BatchFiles\Build.bat ShaderCompileWorker Win64 Development -waitmutex” exited with code -1. ShaderCompileWorker C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets 41
Error Failed to produce item: C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Binaries\Win64\UnrealHeaderTool-Core.dll UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\ProjectFiles\ERROR 1
Error Failed to produce item: C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Binaries\Win64\ShaderCompileWorker-Core.dll ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\ProjectFiles\ERROR 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Runtime\ShaderCore\Public’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCore\Module.ShaderCore.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Runtime\SandboxFile\Public’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\SandboxFile\Module.SandboxFile.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Runtime\RHI\Public’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\RHI\Module.RHI.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Runtime\RenderCore\Public’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\RenderCore\Module.RenderCore.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Runtime\Projects\Private’: command line argument number 2 does not match precompiled header UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Projects\Module.Projects.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Runtime\Launch\Private’: command line argument number 2 does not match precompiled header UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool\Module.UnrealHeaderTool.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Runtime\Launch\Private’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Runtime\Json\Private’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Json\Module.Json.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Runtime\ImageCore\Public’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ImageCore\Module.ImageCore.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Runtime\Json\Private’: command line argument number 2 does not match precompiled header UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Json\Module.Json.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Runtime\Apple\MetalRHI\Public’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\MetalShaderFormat\Module.MetalShaderFormat.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Developer\Windows\ShaderFormatD3D’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatD3D\Module.ShaderFormatD3D.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Developer\TextureFormatPVR’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Developer\TextureFormatASTC’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Developer\TargetPlatform\Public’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TargetPlatform\Module.TargetPlatform.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Developer\ShaderPreprocessor\Public’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderPreprocessor\Module.ShaderPreprocessor.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Developer\ShaderFormatOpenGL’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatOpenGL\Module.ShaderFormatOpenGL.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Developer\ShaderCompilerCommon\Public’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompilerCommon\Module.ShaderCompilerCommon.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Developer\DesktopPlatform\Private’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\DesktopPlatform\Module.DesktopPlatform.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Core\Module.Core.2_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Core\Module.Core.1_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Core\Module.Core.7_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Core\Module.Core.8_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Core\Module.Core.3_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Core\Module.Core.4_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Core\Module.Core.5_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Core\Module.Core.6_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Core\Module.Core.2_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Core\Module.Core.3_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Core\Module.Core.8_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Core\Module.Core.1_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Core\Module.Core.4_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Core\Module.Core.5_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Core\Module.Core.6_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Core\Module.Core.7_of_8.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\RHI\Module.RHI.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\RenderCore\Module.RenderCore.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Json\Module.Json.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompilerCommon\Module.ShaderCompilerCommon.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderPreprocessor\Module.ShaderPreprocessor.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCore\Module.ShaderCore.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ImageCore\Module.ImageCore.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\DesktopPlatform\Module.DesktopPlatform.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\SandboxFile\Module.SandboxFile.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TargetPlatform\Module.TargetPlatform.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Projects\Module.Projects.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatOpenGL\Module.ShaderFormatOpenGL.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\MetalShaderFormat\Module.MetalShaderFormat.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatD3D\Module.ShaderFormatD3D.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DWITH_UNREALPNG=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DWITH_UNREALPNG=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DWITH_UNREALJPEG=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DWITH_UNREALJPEG=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DWITH_UNREALEXR=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DWITH_UNREALEXR=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DWITH_RUNTIME_PHYSICS_COOKING’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TargetPlatform\Module.TargetPlatform.cpp 1
Error C4605 ‘/DWITH_RUNTIME_PHYSICS_COOKING’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DWITH_RUNTIME_PHYSICS_COOKING’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DWITH_RECAST=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DWITH_RECAST=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DWITH_PHYSX=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TargetPlatform\Module.TargetPlatform.cpp 1
Error C4605 ‘/DWITH_PHYSX=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DWITH_PHYSX=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DWITH_D3DX_LIBS=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatD3D\Module.ShaderFormatD3D.cpp 1
Error C4605 ‘/DWITH_BOX2D=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DWITH_BOX2D=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DWITH_APEX=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TargetPlatform\Module.TargetPlatform.cpp 1
Error C4605 ‘/DWITH_APEX=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DWITH_APEX=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DUNREALHEADERTOOL_API=’ specified on current command line, but was not specified when precompiled header was built UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool\Module.UnrealHeaderTool.cpp 1
Error C4605 ‘/DTEXTUREFORMATPVR_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DTEXTUREFORMATASTC_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DTEXTURECOMPRESSOR_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DTEXTURECOMPRESSOR_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DTASKGRAPH_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\RHI\Module.RHI.cpp 1
Error C4605 ‘/DTARGETPLATFORM_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4605 ‘/DTARGETPLATFORM_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TargetPlatform\Module.TargetPlatform.cpp 1
Error C4605 ‘/DTARGETPLATFORM_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCore\Module.ShaderCore.cpp 1
Error C4605 ‘/DTARGETPLATFORM_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatOpenGL\Module.ShaderFormatOpenGL.cpp 1
Error C4605 ‘/DTARGETPLATFORM_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\MetalShaderFormat\Module.MetalShaderFormat.cpp 1
Error C4605 ‘/DTARGETPLATFORM_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatD3D\Module.ShaderFormatD3D.cpp 1
Error C4605 ‘/DTARGETPLATFORM_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DTARGETPLATFORM_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DSHADERPREPROCESSOR_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatOpenGL\Module.ShaderFormatOpenGL.cpp 1
Error C4605 ‘/DSHADERPREPROCESSOR_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\MetalShaderFormat\Module.MetalShaderFormat.cpp 1
Error C4605 ‘/DSHADERPREPROCESSOR_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatD3D\Module.ShaderFormatD3D.cpp 1
Error C4605 ‘/DSHADERPREPROCESSOR_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderPreprocessor\Module.ShaderPreprocessor.cpp 1
Error C4605 ‘/DSHADERFORMATOPENGL_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatOpenGL\Module.ShaderFormatOpenGL.cpp 1
Error C4605 ‘/DSHADERFORMATD3D_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatD3D\Module.ShaderFormatD3D.cpp 1
Error C4605 ‘/DSHADERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompilerCommon\Module.ShaderCompilerCommon.cpp 1
Error C4605 ‘/DSHADERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderPreprocessor\Module.ShaderPreprocessor.cpp 1
Error C4605 ‘/DSHADERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatOpenGL\Module.ShaderFormatOpenGL.cpp 1
Error C4605 ‘/DSHADERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\MetalShaderFormat\Module.MetalShaderFormat.cpp 1
Error C4605 ‘/DSHADERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4605 ‘/DSHADERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatD3D\Module.ShaderFormatD3D.cpp 1
Error C4605 ‘/DSHADERCORE_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCore\Module.ShaderCore.cpp 1
Error C4605 ‘/DSHADERCOMPILEWORKER_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4605 ‘/DSHADERCOMPILERCOMMON_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatOpenGL\Module.ShaderFormatOpenGL.cpp 1
Error C4605 ‘/DSHADERCOMPILERCOMMON_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\MetalShaderFormat\Module.MetalShaderFormat.cpp 1
Error C4605 ‘/DSHADERCOMPILERCOMMON_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatD3D\Module.ShaderFormatD3D.cpp 1
Error C4605 ‘/DSHADERCOMPILERCOMMON_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompilerCommon\Module.ShaderCompilerCommon.cpp 1
Error C4605 ‘/DSANDBOXFILE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4605 ‘/DRHI_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\RenderCore\Module.RenderCore.cpp 1
Error C4605 ‘/DSANDBOXFILE_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\SandboxFile\Module.SandboxFile.cpp 1
Error C4605 ‘/DRHI_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompilerCommon\Module.ShaderCompilerCommon.cpp 1
Error C4605 ‘/DRHI_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCore\Module.ShaderCore.cpp 1
Error C4605 ‘/DRHI_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderPreprocessor\Module.ShaderPreprocessor.cpp 1
Error C4605 ‘/DRHI_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatOpenGL\Module.ShaderFormatOpenGL.cpp 1
Error C4605 ‘/DRHI_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\MetalShaderFormat\Module.MetalShaderFormat.cpp 1
Error C4605 ‘/DRHI_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4605 ‘/DRHI_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatD3D\Module.ShaderFormatD3D.cpp 1
Error C4605 ‘/DRHI_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\RHI\Module.RHI.cpp 1
Error C4605 ‘/DRENDERER_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DRENDERER_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DRENDERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompilerCommon\Module.ShaderCompilerCommon.cpp 1
Error C4605 ‘/DRENDERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCore\Module.ShaderCore.cpp 1
Error C4605 ‘/DRENDERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderPreprocessor\Module.ShaderPreprocessor.cpp 1
Error C4605 ‘/DRENDERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatOpenGL\Module.ShaderFormatOpenGL.cpp 1
Error C4605 ‘/DRENDERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\MetalShaderFormat\Module.MetalShaderFormat.cpp 1
Error C4605 ‘/DRENDERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4605 ‘/DRENDERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatD3D\Module.ShaderFormatD3D.cpp 1
Error C4605 ‘/DRENDERCORE_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\RenderCore\Module.RenderCore.cpp 1
Error C4605 ‘/DPROJECTS_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4605 ‘/DPROJECTS_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool\Module.UnrealHeaderTool.cpp 1
Error C4605 ‘/DPROJECTS_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Projects\Module.Projects.cpp 1
Error C4605 ‘/DPROJECTS_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Projects\Module.Projects.cpp 1
Error C4605 ‘/DPROFILERSERVICE_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4605 ‘/DPHYSXFORMATS_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TargetPlatform\Module.TargetPlatform.cpp 1
Error C4605 ‘/DPACKETHANDLER_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DPACKETHANDLER_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“UnrealHeaderTool.exe”’ specified on current command line, but was not specified when precompiled header was built UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool\Module.UnrealHeaderTool.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“UnrealHeaderTool-Projects.dll”’ specified on current command line, but was not specified when precompiled header was built UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Projects\Module.Projects.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“UnrealHeaderTool-Json.dll”’ specified on current command line, but was not specified when precompiled header was built UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Json\Module.Json.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker.exe”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-TextureFormatPVR.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-TextureFormatASTC.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-TargetPlatform.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TargetPlatform\Module.TargetPlatform.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-ShaderPreprocessor.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderPreprocessor\Module.ShaderPreprocessor.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-ShaderFormatD3D.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatD3D\Module.ShaderFormatD3D.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-ShaderFormatOpenGL.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatOpenGL\Module.ShaderFormatOpenGL.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-ShaderCore.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCore\Module.ShaderCore.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-ShaderCompilerCommon.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompilerCommon\Module.ShaderCompilerCommon.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-SandboxFile.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\SandboxFile\Module.SandboxFile.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-RenderCore.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\RenderCore\Module.RenderCore.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-RHI.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\RHI\Module.RHI.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-Json.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Json\Module.Json.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-MetalShaderFormat.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\MetalShaderFormat\Module.MetalShaderFormat.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-Projects.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Projects\Module.Projects.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-ImageCore.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ImageCore\Module.ImageCore.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-DesktopPlatform.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\DesktopPlatform\Module.DesktopPlatform.cpp 1
Error C4605 ‘/DOPENGLDRV_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatOpenGL\Module.ShaderFormatOpenGL.cpp 1
Error C4605 ‘/DMETALSHADERFORMAT_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\MetalShaderFormat\Module.MetalShaderFormat.cpp 1
Error C4605 ‘/DLAUNCH_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4605 ‘/DJSON_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\DesktopPlatform\Module.DesktopPlatform.cpp 1
Error C4605 ‘/DJSON_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Projects\Module.Projects.cpp 1
Error C4605 ‘/DJSON_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4605 ‘/DJSON_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Projects\Module.Projects.cpp 1
Error C4605 ‘/DJSON_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool\Module.UnrealHeaderTool.cpp 1
Error C4605 ‘/DJSON_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Json\Module.Json.cpp 1
Error C4605 ‘/DJSON_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Json\Module.Json.cpp 1
Error C4605 ‘/DIMAGEWRAPPER_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DIMAGEWRAPPER_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DIMAGECORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DIMAGECORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DIMAGECORE_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ImageCore\Module.ImageCore.cpp 1
Error C4605 ‘/DENGINE_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DENGINE_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DDESKTOPPLATFORM_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TargetPlatform\Module.TargetPlatform.cpp 1
Error C4605 ‘/DDESKTOPPLATFORM_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4605 ‘/DDESKTOPPLATFORM_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\DesktopPlatform\Module.DesktopPlatform.cpp 1
Error C4605 ‘/DDERIVEDDATACACHE_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCore\Module.ShaderCore.cpp 1
Error C4605 ‘/DD3D11RHI_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatD3D\Module.ShaderFormatD3D.cpp 1