Visual studio will not build ue4 hairworks

i cant get ue4 to build in visual studio 2015 i have tried uninstalling reinstalling erasing update 3 im lost…

Severity Code Description Project File Line Suppression State
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Runtime\Projects\Private’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Projects\Module.Projects.cpp 1
Warning MSB8005 The property ‘NMakeBuildCommandLine’ doesn’t exist. Skipping… UnrealLaunchDaemon C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets 40
Error MSB3073 The command “…..\Build\BatchFiles\Build.bat UE4Editor Win64 Development -waitmutex” exited with code -1. UE4 C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets 41
Error MSB3073 The command “…..\Build\BatchFiles\Build.bat ShaderCompileWorker Win64 Development -waitmutex” exited with code -1. ShaderCompileWorker C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets 41
Error Failed to produce item: C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Binaries\Win64\UnrealHeaderTool-Core.dll UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\ProjectFiles\ERROR 1
Error Failed to produce item: C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Binaries\Win64\ShaderCompileWorker-Core.dll ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\ProjectFiles\ERROR 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Runtime\ShaderCore\Public’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCore\Module.ShaderCore.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Runtime\SandboxFile\Public’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\SandboxFile\Module.SandboxFile.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Runtime\RHI\Public’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\RHI\Module.RHI.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Runtime\RenderCore\Public’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\RenderCore\Module.RenderCore.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Runtime\Projects\Private’: command line argument number 2 does not match precompiled header UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Projects\Module.Projects.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Runtime\Launch\Private’: command line argument number 2 does not match precompiled header UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool\Module.UnrealHeaderTool.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Runtime\Launch\Private’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Runtime\Json\Private’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Json\Module.Json.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Runtime\ImageCore\Public’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ImageCore\Module.ImageCore.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Runtime\Json\Private’: command line argument number 2 does not match precompiled header UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Json\Module.Json.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Runtime\Apple\MetalRHI\Public’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\MetalShaderFormat\Module.MetalShaderFormat.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Developer\Windows\ShaderFormatD3D’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatD3D\Module.ShaderFormatD3D.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Developer\TextureFormatPVR’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Developer\TextureFormatASTC’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Developer\TargetPlatform\Public’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TargetPlatform\Module.TargetPlatform.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Developer\ShaderPreprocessor\Public’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderPreprocessor\Module.ShaderPreprocessor.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Developer\ShaderFormatOpenGL’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatOpenGL\Module.ShaderFormatOpenGL.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Developer\ShaderCompilerCommon\Public’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompilerCommon\Module.ShaderCompilerCommon.cpp 1
Error C4599 ‘/IC:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Source\Developer\DesktopPlatform\Private’: command line argument number 2 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\DesktopPlatform\Module.DesktopPlatform.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Core\Module.Core.2_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Core\Module.Core.1_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Core\Module.Core.7_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Core\Module.Core.8_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Core\Module.Core.3_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Core\Module.Core.4_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Core\Module.Core.5_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Core\Module.Core.6_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Core\Module.Core.2_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Core\Module.Core.3_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Core\Module.Core.8_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Core\Module.Core.1_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Core\Module.Core.4_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Core\Module.Core.5_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Core\Module.Core.6_of_8.cpp 1
Error C4599 ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 48 does not match precompiled header UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Core\Module.Core.7_of_8.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\RHI\Module.RHI.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\RenderCore\Module.RenderCore.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Json\Module.Json.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompilerCommon\Module.ShaderCompilerCommon.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderPreprocessor\Module.ShaderPreprocessor.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCore\Module.ShaderCore.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ImageCore\Module.ImageCore.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\DesktopPlatform\Module.DesktopPlatform.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\SandboxFile\Module.SandboxFile.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TargetPlatform\Module.TargetPlatform.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Projects\Module.Projects.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatOpenGL\Module.ShaderFormatOpenGL.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\MetalShaderFormat\Module.MetalShaderFormat.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatD3D\Module.ShaderFormatD3D.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/D_WINDLL’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DWITH_UNREALPNG=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DWITH_UNREALPNG=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DWITH_UNREALJPEG=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DWITH_UNREALJPEG=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DWITH_UNREALEXR=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DWITH_UNREALEXR=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DWITH_RUNTIME_PHYSICS_COOKING’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TargetPlatform\Module.TargetPlatform.cpp 1
Error C4605 ‘/DWITH_RUNTIME_PHYSICS_COOKING’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DWITH_RUNTIME_PHYSICS_COOKING’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DWITH_RECAST=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DWITH_RECAST=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DWITH_PHYSX=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TargetPlatform\Module.TargetPlatform.cpp 1
Error C4605 ‘/DWITH_PHYSX=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DWITH_PHYSX=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DWITH_D3DX_LIBS=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatD3D\Module.ShaderFormatD3D.cpp 1
Error C4605 ‘/DWITH_BOX2D=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DWITH_BOX2D=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DWITH_APEX=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TargetPlatform\Module.TargetPlatform.cpp 1
Error C4605 ‘/DWITH_APEX=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DWITH_APEX=1’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DUNREALHEADERTOOL_API=’ specified on current command line, but was not specified when precompiled header was built UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool\Module.UnrealHeaderTool.cpp 1
Error C4605 ‘/DTEXTUREFORMATPVR_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DTEXTUREFORMATASTC_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DTEXTURECOMPRESSOR_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DTEXTURECOMPRESSOR_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DTASKGRAPH_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\RHI\Module.RHI.cpp 1
Error C4605 ‘/DTARGETPLATFORM_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4605 ‘/DTARGETPLATFORM_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TargetPlatform\Module.TargetPlatform.cpp 1
Error C4605 ‘/DTARGETPLATFORM_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCore\Module.ShaderCore.cpp 1
Error C4605 ‘/DTARGETPLATFORM_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatOpenGL\Module.ShaderFormatOpenGL.cpp 1
Error C4605 ‘/DTARGETPLATFORM_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\MetalShaderFormat\Module.MetalShaderFormat.cpp 1
Error C4605 ‘/DTARGETPLATFORM_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatD3D\Module.ShaderFormatD3D.cpp 1
Error C4605 ‘/DTARGETPLATFORM_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DTARGETPLATFORM_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DSHADERPREPROCESSOR_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatOpenGL\Module.ShaderFormatOpenGL.cpp 1
Error C4605 ‘/DSHADERPREPROCESSOR_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\MetalShaderFormat\Module.MetalShaderFormat.cpp 1
Error C4605 ‘/DSHADERPREPROCESSOR_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatD3D\Module.ShaderFormatD3D.cpp 1
Error C4605 ‘/DSHADERPREPROCESSOR_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderPreprocessor\Module.ShaderPreprocessor.cpp 1
Error C4605 ‘/DSHADERFORMATOPENGL_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatOpenGL\Module.ShaderFormatOpenGL.cpp 1
Error C4605 ‘/DSHADERFORMATD3D_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatD3D\Module.ShaderFormatD3D.cpp 1
Error C4605 ‘/DSHADERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompilerCommon\Module.ShaderCompilerCommon.cpp 1
Error C4605 ‘/DSHADERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderPreprocessor\Module.ShaderPreprocessor.cpp 1
Error C4605 ‘/DSHADERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatOpenGL\Module.ShaderFormatOpenGL.cpp 1
Error C4605 ‘/DSHADERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\MetalShaderFormat\Module.MetalShaderFormat.cpp 1
Error C4605 ‘/DSHADERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4605 ‘/DSHADERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatD3D\Module.ShaderFormatD3D.cpp 1
Error C4605 ‘/DSHADERCORE_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCore\Module.ShaderCore.cpp 1
Error C4605 ‘/DSHADERCOMPILEWORKER_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4605 ‘/DSHADERCOMPILERCOMMON_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatOpenGL\Module.ShaderFormatOpenGL.cpp 1
Error C4605 ‘/DSHADERCOMPILERCOMMON_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\MetalShaderFormat\Module.MetalShaderFormat.cpp 1
Error C4605 ‘/DSHADERCOMPILERCOMMON_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatD3D\Module.ShaderFormatD3D.cpp 1
Error C4605 ‘/DSHADERCOMPILERCOMMON_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompilerCommon\Module.ShaderCompilerCommon.cpp 1
Error C4605 ‘/DSANDBOXFILE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4605 ‘/DRHI_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\RenderCore\Module.RenderCore.cpp 1
Error C4605 ‘/DSANDBOXFILE_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\SandboxFile\Module.SandboxFile.cpp 1
Error C4605 ‘/DRHI_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompilerCommon\Module.ShaderCompilerCommon.cpp 1
Error C4605 ‘/DRHI_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCore\Module.ShaderCore.cpp 1
Error C4605 ‘/DRHI_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderPreprocessor\Module.ShaderPreprocessor.cpp 1
Error C4605 ‘/DRHI_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatOpenGL\Module.ShaderFormatOpenGL.cpp 1
Error C4605 ‘/DRHI_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\MetalShaderFormat\Module.MetalShaderFormat.cpp 1
Error C4605 ‘/DRHI_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4605 ‘/DRHI_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatD3D\Module.ShaderFormatD3D.cpp 1
Error C4605 ‘/DRHI_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\RHI\Module.RHI.cpp 1
Error C4605 ‘/DRENDERER_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DRENDERER_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DRENDERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompilerCommon\Module.ShaderCompilerCommon.cpp 1
Error C4605 ‘/DRENDERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCore\Module.ShaderCore.cpp 1
Error C4605 ‘/DRENDERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderPreprocessor\Module.ShaderPreprocessor.cpp 1
Error C4605 ‘/DRENDERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatOpenGL\Module.ShaderFormatOpenGL.cpp 1
Error C4605 ‘/DRENDERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\MetalShaderFormat\Module.MetalShaderFormat.cpp 1
Error C4605 ‘/DRENDERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4605 ‘/DRENDERCORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatD3D\Module.ShaderFormatD3D.cpp 1
Error C4605 ‘/DRENDERCORE_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\RenderCore\Module.RenderCore.cpp 1
Error C4605 ‘/DPROJECTS_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4605 ‘/DPROJECTS_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool\Module.UnrealHeaderTool.cpp 1
Error C4605 ‘/DPROJECTS_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Projects\Module.Projects.cpp 1
Error C4605 ‘/DPROJECTS_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Projects\Module.Projects.cpp 1
Error C4605 ‘/DPROFILERSERVICE_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4605 ‘/DPHYSXFORMATS_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TargetPlatform\Module.TargetPlatform.cpp 1
Error C4605 ‘/DPACKETHANDLER_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DPACKETHANDLER_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“UnrealHeaderTool.exe”’ specified on current command line, but was not specified when precompiled header was built UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool\Module.UnrealHeaderTool.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“UnrealHeaderTool-Projects.dll”’ specified on current command line, but was not specified when precompiled header was built UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Projects\Module.Projects.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“UnrealHeaderTool-Json.dll”’ specified on current command line, but was not specified when precompiled header was built UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Json\Module.Json.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker.exe”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-TextureFormatPVR.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-TextureFormatASTC.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-TargetPlatform.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TargetPlatform\Module.TargetPlatform.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-ShaderPreprocessor.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderPreprocessor\Module.ShaderPreprocessor.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-ShaderFormatD3D.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatD3D\Module.ShaderFormatD3D.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-ShaderFormatOpenGL.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatOpenGL\Module.ShaderFormatOpenGL.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-ShaderCore.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCore\Module.ShaderCore.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-ShaderCompilerCommon.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompilerCommon\Module.ShaderCompilerCommon.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-SandboxFile.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\SandboxFile\Module.SandboxFile.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-RenderCore.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\RenderCore\Module.RenderCore.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-RHI.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\RHI\Module.RHI.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-Json.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Json\Module.Json.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-MetalShaderFormat.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\MetalShaderFormat\Module.MetalShaderFormat.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-Projects.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Projects\Module.Projects.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-ImageCore.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ImageCore\Module.ImageCore.cpp 1
Error C4605 ‘/DORIGINAL_FILE_NAME=“ShaderCompileWorker-DesktopPlatform.dll”’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\DesktopPlatform\Module.DesktopPlatform.cpp 1
Error C4605 ‘/DOPENGLDRV_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatOpenGL\Module.ShaderFormatOpenGL.cpp 1
Error C4605 ‘/DMETALSHADERFORMAT_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\MetalShaderFormat\Module.MetalShaderFormat.cpp 1
Error C4605 ‘/DLAUNCH_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4605 ‘/DJSON_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\DesktopPlatform\Module.DesktopPlatform.cpp 1
Error C4605 ‘/DJSON_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Projects\Module.Projects.cpp 1
Error C4605 ‘/DJSON_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4605 ‘/DJSON_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Projects\Module.Projects.cpp 1
Error C4605 ‘/DJSON_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool\Module.UnrealHeaderTool.cpp 1
Error C4605 ‘/DJSON_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\Json\Module.Json.cpp 1
Error C4605 ‘/DJSON_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built UE4 C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Json\Module.Json.cpp 1
Error C4605 ‘/DIMAGEWRAPPER_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DIMAGEWRAPPER_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DIMAGECORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DIMAGECORE_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DIMAGECORE_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ImageCore\Module.ImageCore.cpp 1
Error C4605 ‘/DENGINE_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatPVR\Module.TextureFormatPVR.cpp 1
Error C4605 ‘/DENGINE_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TextureFormatASTC\Module.TextureFormatASTC.cpp 1
Error C4605 ‘/DDESKTOPPLATFORM_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\TargetPlatform\Module.TargetPlatform.cpp 1
Error C4605 ‘/DDESKTOPPLATFORM_API=DLLIMPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker\Module.ShaderCompileWorker.cpp 1
Error C4605 ‘/DDESKTOPPLATFORM_API=DLLEXPORT’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\DesktopPlatform\Module.DesktopPlatform.cpp 1
Error C4605 ‘/DDERIVEDDATACACHE_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCore\Module.ShaderCore.cpp 1
Error C4605 ‘/DD3D11RHI_API=’ specified on current command line, but was not specified when precompiled header was built ShaderCompileWorker C:\Users\Desktop\UnrealEngine-4.11.2-HairWorks1.1.1.2\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderFormatD3D\Module.ShaderFormatD3D.cpp 1

same happening to me aswell, dont know whats happening there…

Oh thats GOOD NEWS ! THANKS!

The HairWorks branch is only at 4.12.4 which means it doesn’t contain the necessary fixes that are in 4.12.5 that allow VS2015 SP3 to work. Try my branch, its built to 4.12.5 and therefore works fine with VS2015 SP3, I know as thats what I am using.

https://github.com//UnrealEngine/tree/4.12.5_NVIDIA_Techs