How can i load video textures ?Paid Project coming up.

how can i load video textures,need plugin to load video textures,for an up coming paid project.
mpeg or wmv formats

Check out: [] WindowsTextureMovie - C++ - Epic Developer Community Forums

tried to install it,but it is saying cannot load the plugin.

What version of UE4 are you using?

4.1.0 is the version

hmm… thats the one I used to build it, so it should work. Did you put it in the plugins directory of your own project? Or in the engine plugins directory?

i tried both of them

Well I can verify that it works in 4.1.0, 4.1.1 and 4.2.0 from a project and from the engine. So you will need to do some investigations on your side. Because from the information provided, I am unable to provide a solution.

do i need to rename anything,also the link you shared is not working either.

https://github.com/Ehamloptiran/UnrealEngine/tree/WindowsTextureMovie
it says bad link

No renaming required, but you will have to compile the code yourself. The link I shared was to a forum post on unrealengine.com, and the link on the forum post is to a github repo. (The first link in the forum post requires that you have a github account linked to your unreal account). Further down the post you will find another link to another repo (Which is public) which is the prefered one to use as thats the one im updating and only contains the code for the plugin. Both links work fine. Tested just then.

compile the code,as in i have to download the source code to do so or what.
can you please provide instructions for this

Yes as in download the source code. If your not building UE4 from source then this plugin will not work for you, as I am not providing any pre-built binaries until the plugin is further along. There are instructions on building the engine on the EpicGames github, and some very rough instructions on how to build the plugin. Simplest way though is create a new project. Place code into Plugins directory, Regenerate project files and build.

What I’ve been doing for my video/UE4 work so far is using the Coherent UI plugin.

I encode the video in a format suitable for a web player, write a simple bit of HTML to play it, and make it all available as a texture via Coherent UI. I have video playing in UE mapped to a surface and all via the material editor and Blueprints, I expect to need to add some C++ code for complex stuff I have planned but for basic use I’ve been fine so far.

At the moment it doesn’t support audio but I’ve been assured that should be coming soon and as my project doesn’t need it at the moment I’ve been fine.

I am also looking at the docs for the VP8/VP9 codecs with an eye to wrapping one of them in a UE4 plugin myself but that’s a much longer term project.